Working with Ultraviolet or UV Bulbs can be tricky, but very rewarding, and it adds a new dimension to modding your game.

There are a few important points to remember:

1) UV bulbs are not bright, but they are not meant for illumination

2) UV responsive surfaces that are opaque or painted will likely need more UV light shining on them
than you might expect. It is why we are offering the largest selection of increased UV output.

3) UV reactive is not the same as Glow-in-the-Dark, by default, but UV reactive/photo-luminescent
paint and products do exist.

That being said, the pictures speak volumes.

First, select the pinball parts that would benefit from UV lighting.
A BSD Graveyard was our choice. We sought out UV paint, and chose an Opaque Color Change,
an invisible UV paint, and a photo-luminescent UV reactive paint. There are many other choices.

On a test object, we personally rejected the color change, as it didn't relate to the graveyard.
Perhaps in other projects, changing from one color to another may be of value.

In testing the invisible UV paint, the product was a thin liquid. I felt it would not work, but in this application we were surprised and pleased with this product. It needs a surface that is not flat to puddle and dry.

The photo-luminescent paint was the most pleasing. It has the consistency of white glue,
In a first thin layer, it dried semi transparent. Subsequent layers acted more like an enamel paint.

Here is the company we found this product, but what we purchased from Ebay.

This is the invisible dye

The pictures are below. The Graveyard has not been installed. To achieve the effect in the images, two 8-SMD Flexible UV bulbs or two to three of the other high end SMD count bulbs are needed. A single upper-end UV SMD can light most of the largest area of the graveyard (the corner parts,) the other bulb(s) are needed for the rest of the long body. A single SMD will not be effective in lighting the entire area. Single UV SMDs are used to light the area about an inch or two in diameter or to glow a light sensitive plastic part, like Tron.

After the install, more pictures will be added.

The invisible UV paint red pooled in some, but not all of the cracks. This next picture is after 4 paint coats, and UV exposure for 20 seconds.

The running red "blood", does not glow in the dark, so you don't see it here, but it pops when the UV light is on the disappears as the light turns off. The Glow-in-the-Dark paint stays glowing for 20-30 seconds depending on the amount of light you expose it to.

I really enjoy this cool effect!

Install pictures and play images will come soon!